Jimmy Malachier
City: Paris(France)
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Softwares:
-Good Knowledge:
3D Studio Max, Zbrush, xNormal, CrazyBump, Photoshop, Paint Tool Sai, Unity Engine, Marmoset Viewer Engine
-Basic Knowledge: Virtools Engine, Topogun
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Experiences:
-2009-present day: -Environment artist on Punchers Impact
Mission: Modelling texturing, integration and level building on Unity Engine
-2008-2009:- Environment artis on Actiplay
Mission: Reserach, modelling, texturing, level building, integration on Virtools Engine
-2007-2009: -Environment artis on Cyanide Studio
Mission: Modelling, texturing, Managing an outsourcing team
-Freelance
Mission: Modelisation, texturing
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Games:
-(WORK IN PROGRESS) Xbox360, PS3
Game Developper: Punchers Impact (label Birdies Road)
-Crasher (MOBA) PC
Game Developper: Punchers Impact
Mission: Vehicule integration on Unity Engine.
-Horse Star (MMO) PC
Game Developper: Punchers Impact
-Cycling Manager 2008 PC
Game Developper: Cyanide Studio
Advertising Games and Serious Games:
-Actisku V2 PC
Developper: Actiplay
-Differents Advert Game PC
Developper: Actiplay
Client: Nestlé, Ferrero, Kellogg's
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Languages:
-French - native tongue
-English - Technical reading and speaking
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